- c -
- c_str()
: sp::io::string< T >
- calc()
: sp::math::SSplinePolynom< C >
- Camera()
: sp::scene::Camera
- canTrigger()
: sp::tool::TriggerCounter
, sp::tool::Trigger
- cast()
: sp::dim::matrix3< T >
, sp::dim::triangle3d< T, C >
, sp::dim::vector3d< T >
, sp::dim::matrix4< T >
, sp::dim::plane3d< T >
, sp::dim::point2d< T >
, sp::dim::polygon< T >
, sp::dim::quadrangle3d< T >
, sp::dim::matrix2< T >
, sp::dim::rect2d< T >
, sp::dim::size2d< T >
- CatchAnimNode()
: sp::scene::SceneLoaderSPSB
- CatchBoundVolume()
: sp::scene::SceneLoaderSPSB
- CatchCamera()
: sp::scene::SceneLoaderSPSB
- CatchHeader()
: sp::scene::SceneLoaderSPSB
- CatchLight()
: sp::scene::SceneLoaderSPSB
- CatchLightmap()
: sp::scene::SceneLoaderSPSB
- CatchLightmapScene()
: sp::scene::SceneLoaderSPSB
- CatchMesh()
: sp::scene::SceneLoaderSPSB
- CatchSceneConfig()
: sp::scene::SceneLoaderSPSB
- CatchShaderClass()
: sp::scene::SceneLoaderSPSB
- CatchSound()
: sp::scene::SceneLoaderSPSB
- CatchSprite()
: sp::scene::SceneLoaderSPSB
- CatchStoryboardItem()
: sp::scene::SceneLoaderSPSB
- CatchTexture()
: sp::scene::SceneLoaderSPSB
- CatchTextureClass()
: sp::scene::SceneLoaderSPSB
- CatchWayPoint()
: sp::scene::SceneLoaderSPSB
- centerOrigin()
: sp::scene::Mesh
- CgShaderClass()
: sp::video::CgShaderClass
- CgShaderContext()
: sp::video::CgShaderContext
- CgShaderProgram()
: sp::video::CgShaderProgram
- CgShaderProgramD3D11()
: sp::video::CgShaderProgramD3D11
- CgShaderProgramD3D9()
: sp::video::CgShaderProgramD3D9
- CgShaderProgramGL()
: sp::video::CgShaderProgramGL
- changeHeightMap()
: sp::scene::Terrain
- CharacterController()
: sp::scene::CharacterController
- checkAABBoxIntersection()
: sp::dim::plane3d< T >
- checkAnyCollisionToBox()
: sp::scene::CollisionNode
- checkAnyCollisionToCapsule()
: sp::scene::CollisionNode
- checkAnyCollisionToCone()
: sp::scene::CollisionNode
- checkAnyCollisionToCylinder()
: sp::scene::CollisionNode
- checkAnyCollisionToMesh()
: sp::scene::CollisionNode
- checkAnyCollisionToPlane()
: sp::scene::CollisionNode
- checkAnyCollisionToSphere()
: sp::scene::CollisionNode
- checkBoxBoxIntersection()
: sp::dim::aabbox3d< T >
, sp::dim::linekd< T, Vec >
- checkClipping()
: sp::gui::GUIController
- checkCollision()
: sp::scene::CollisionNode
- checkCollisionToBox()
: sp::scene::CollisionNode
- checkCollisionToCapsule()
: sp::scene::CollisionNode
- checkCollisionToCone()
: sp::scene::CollisionNode
- checkCollisionToCylinder()
: sp::scene::CollisionNode
- checkCollisionToMesh()
: sp::scene::CollisionNode
- checkCollisionToPlane()
: sp::scene::CollisionNode
- checkCollisionToSphere()
: sp::scene::CollisionNode
- checkCornerExlusion()
: sp::scene::CollisionNode
- checkDefaultSegments()
: sp::scene::SMeshConstruct
- checkDefaultShading()
: sp::scene::SMeshConstruct
- checkDefaultUpdate()
: sp::gui::GUIController
- checkEOF()
: sp::tool::ScriptLoader
- checkFile()
: sp::audio::Sound
- checkFlags()
: sp::gui::GUIController
- checkForError()
: sp::video::CgShaderContext
- checkForKeyBinding()
: sp::tool::InputService
- checkFrustumCulling()
: sp::scene::BoundingVolume
, sp::scene::MeshAnimation
- checkFurstumCulling()
: sp::scene::Terrain
- checkIndexFormat()
: sp::video::MeshBuffer
- checkIntersection()
: sp::scene::CollisionBox
, sp::scene::CollisionCapsule
, sp::scene::CollisionCone
, sp::scene::CollisionCylinder
, sp::scene::CollisionGraph
, sp::scene::CollisionMesh
, sp::scene::CollisionNode
, sp::scene::CollisionPlane
, sp::scene::CollisionSphere
- checkLightFrustumCulling()
: sp::video::ShadowMapper
- checkLineIntersection()
: sp::scene::ConvexPolyhedron< T, PlaneCount >
, sp::dim::plane3d< T >
- checkMultiplePlaneIntersection()
: sp::dim::plane3d< T >
- checkOBBoxIntersection()
: sp::dim::plane3d< T >
- checkParentIncest()
: sp::scene::AnimationJoint
- checkPlaneIntersection()
: sp::dim::plane3d< T >
- checkRenderSystem()
: sp::SoftPixelDevice
- checkVisibility()
: sp::tool::LightmapGen::SLight
- clear()
: sp::io::AssetContainer
, sp::dim::matrix2< T >
, sp::dim::matrix3< T >
, sp::dim::matrix4< T >
, sp::dim::polygon< T >
, sp::dim::SecureList< T, Allocator >
, sp::dim::UniversalBuffer
, sp::io::string< T >
, sp::math::Spline< C, T, Dimension >
, sp::video::VertexFormatUniversal
, sp::scene::Terrain
, sp::tool::SXMLTag
, sp::tool::CommandLineUI
, sp::scene::SAnimQueue
, sp::video::STextureLayerModel
, sp::video::ShadowMapper::SShadowMap
- clearAnimations()
: sp::scene::SceneManager
, sp::scene::SceneNode
- clearBackup()
: sp::video::MeshBuffer
, sp::video::Texture
- clearBuffer()
: sp::video::SHeightMapTexture
- clearBuffers()
: sp::video::DummyRenderSystem
, sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::GLBasePipeline
- clearColumns()
: sp::gui::GUIListGadget
- clearEdgeList()
: sp::tool::PathGraph
- clearEvents()
: sp::tool::Storyboard
- clearIndices()
: sp::video::MeshBuffer
- clearItems()
: sp::gui::GUIListGadget
, sp::gui::GUITreeGadget
- clearJointGroups()
: sp::scene::SkeletalAnimation
- clearJoints()
: sp::scene::AnimationJointGroup
- clearKeyframes()
: sp::scene::Animation
, sp::scene::MorphTargetAnimation
, sp::scene::NodeAnimation
, sp::scene::SkeletalAnimation
- clearLists()
: sp::tool::ScriptFramework
, sp::tool::ScriptLoader
- clearLODSubMeshes()
: sp::scene::Mesh
- clearMultiRenderTarget()
: sp::video::Texture
- clearNodeList()
: sp::tool::PathGraph
- clearPortals()
: sp::scene::SceneGraphPortalBased
, sp::scene::Sector
- clearRenderNodes()
: sp::scene::Sector
- clearRenderObjectList()
: sp::scene::SceneGraph
- clearScene()
: sp::scene::SceneGraph
, sp::scene::SceneManager
, sp::physics::PhysicsSimulator
, sp::tool::LightmapGenerator
, sp::scene::CollisionGraph
- clearSceneNodes()
: sp::scene::Animation
- clearSectors()
: sp::scene::SceneGraphPortalBased
- clearSequences()
: sp::scene::AnimationPlayback
- clearSkeletons()
: sp::scene::SkeletalAnimation
- clearTextureLayers()
: sp::video::MeshBuffer
- clearTextureList()
: sp::video::RenderSystem
- clearTriggers()
: sp::tool::Storyboard
, sp::tool::Trigger
- clearVertices()
: sp::video::MeshBuffer
- ClipVertex()
: sp::scene::ClipVertex
- close()
: sp::io::File
, sp::io::FilePhysical
, sp::io::FileVirtual
, sp::gui::GUIWindow
, sp::video::Movie
, sp::audio::DummySound
, sp::audio::Sound
, sp::audio::WinMMSound
, sp::audio::OpenALSound
, sp::audio::OpenSLESSound
, sp::audio::XAudio2Sound
- closeFile()
: sp::io::FileSystem
- closeGraphicsScreen()
: sp::video::DesktopRenderContext
, sp::video::RenderContext
, sp::video::Direct3D9RenderContext
, sp::video::Direct3D11RenderContext
, sp::video::OpenGLRenderContext
, sp::video::OpenGLESRenderContext
- closeNetworkSession()
: sp::network::NetworkSystem
- closeSession()
: sp::network::NetworkSessionReception
- closeSocket()
: sp::network::NetworkBase
- clr()
: sp::tool::ScriptFramework::SVector
- CollisionBox()
: sp::scene::CollisionBox
- CollisionCapsule()
: sp::scene::CollisionCapsule
- CollisionCone()
: sp::scene::CollisionCone
- CollisionCylinder()
: sp::scene::CollisionCylinder
- CollisionGraph()
: sp::scene::CollisionGraph
- CollisionLineBased()
: sp::scene::CollisionLineBased
- CollisionMaterial()
: sp::scene::CollisionMaterial
- CollisionMesh()
: sp::scene::CollisionMesh
- CollisionNode()
: sp::scene::CollisionNode
- CollisionPlane()
: sp::scene::CollisionPlane
- CollisionSphere()
: sp::scene::CollisionSphere
- color()
: sp::video::color
- combineModels()
: sp::tool::MeshBooleanOperator
- CommandLineUI()
: sp::tool::CommandLineUI
- compare()
: sp::video::MaterialStates
, sp::video::MeshBuffer
, sp::scene::MaterialNode
, sp::scene::RenderNode
, sp::video::TextureLayer
, sp::video::TextureLayerStandard
- compareMeshBuffers()
: sp::scene::Mesh
- compareString()
: sp::network::NetworkPacket
- compile()
: sp::video::Shader
, sp::video::Direct3D9Shader
, sp::video::Direct3D11Shader
, sp::video::OpenGLShader
, sp::video::CgShaderProgram
, sp::video::OpenCLProgram
- compileCg()
: sp::video::CgShaderProgram
- completeCameraConstruct()
: sp::scene::SceneLoaderSPSB
- completeFaces()
: sp::tool::LightmapGen::SAxisData
- completeLightConstruct()
: sp::scene::SceneLoaderSPSB
- completeMeshConstruct()
: sp::scene::SceneLoaderSPSB
- completeSpriteConstruct()
: sp::scene::SceneLoaderSPSB
- computeDensityAverage()
: sp::tool::LightmapGen::SFace
- computeInterpolation()
: sp::tool::LightmapGen::STriangle
- computePlane()
: sp::dim::plane3d< T >
- ComputeShaderIO()
: sp::video::ComputeShaderIO
- confirm()
: sp::tool::CommandLineUI
- connect()
: sp::scene::Portal
, sp::tool::Trigger
- connected()
: sp::io::XBox360GamePad
, sp::scene::Portal
- connectSectors()
: sp::scene::SceneGraphPortalBased
- ConstantBuffer()
: sp::video::ConstantBuffer
- constructComponent()
: sp::video::VertexFormat
- constructFormat()
: sp::video::VertexFormat
- constructPath()
: sp::tool::PathGraph
- convert()
: sp::network::NetworkAddress
, sp::scene::SceneLoaderSPSB
, sp::physics::PhysXSimulator
- convertDuration()
: sp::io::Timer
- convertTransformation()
: sp::scene::SceneLoaderSPSB
- convertVertexAttribute()
: sp::video::MeshBuffer
- ConvexPolyhedron()
: sp::scene::ConvexPolyhedron< T, PlaneCount >
- copy()
: sp::video::ImageBuffer
, sp::video::ImageBufferFloat
, sp::video::ImageBufferUByte
, sp::video::MaterialStates
, sp::scene::Billboard
, sp::scene::Light
, sp::scene::Mesh
, sp::scene::Animation
, sp::scene::MorphTargetAnimation
, sp::scene::NodeAnimation
, sp::scene::SkeletalAnimation
, sp::scene::SceneNode
, sp::scene::Camera
, sp::video::ImageBuffer
- copyBase()
: sp::video::ImageBuffer
, sp::scene::Animation
- copyFile()
: sp::io::FileSystem
- copyImageBuffers()
: sp::tool::LightmapGen::SLightmap
- copyMesh()
: sp::scene::Mesh
- copyNode()
: sp::scene::SceneGraph
, sp::scene::SceneManager
, sp::scene::SceneGraph
- copyRoot()
: sp::scene::SceneNode
- copyTexture()
: sp::video::RenderSystem
- create()
: sp::io::string< T >
, sp::math::Spline< C, T, Dimension >
- createAnimation()
: sp::scene::SceneManager
- createAxles()
: sp::tool::LightmapGen::SModel
- createBezierPatch()
: sp::scene::BasicMeshGenerator
- createBezierPatchFace()
: sp::scene::BasicMeshGenerator
- createBillboard()
: sp::scene::SceneGraph
, sp::scene::SceneManager
- createBitmapFont()
: sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::OpenGLRenderSystem
- createBox()
: sp::physics::NewtonRigidBody
, sp::physics::PhysXBaseObject
, sp::scene::CollisionGraph
- createBuffer()
: sp::video::ImageBuffer
, sp::video::ImageBufferContainer< T, DefVal >
, sp::video::SHeightMapTexture
, sp::video::OpenCLDevice
- createCamera()
: sp::scene::SceneGraph
, sp::scene::SceneManager
- createCapsule()
: sp::scene::CollisionGraph
, sp::physics::NewtonRigidBody
, sp::physics::PhysXBaseObject
- createCgShader()
: sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::OpenGLRenderSystem
- createCgShaderClass()
: sp::video::RenderSystem
- createCgShaderContext()
: sp::SoftPixelDevice
- createChamferCylinder()
: sp::physics::NewtonRigidBody
- createCharacterController()
: sp::scene::CollisionGraph
- createChild()
: sp::scene::TreeNode
- createClient()
: sp::network::NetworkSystem
- createCollisionGraph()
: sp::SoftPixelDevice
- createComputeShaderIO()
: sp::video::Direct3D11RenderSystem
, sp::video::RenderSystem
- createCone()
: sp::scene::CollisionGraph
, sp::physics::NewtonRigidBody
- createCubeMap()
: sp::video::RenderSystem
- createCylinder()
: sp::scene::CollisionGraph
, sp::physics::NewtonRigidBody
- createDefaultMeshBuffer()
: sp::scene::Billboard
- createDefaultResources()
: sp::video::RenderSystem
- createDeviceFont()
: sp::video::RenderSystem
- createDirectory()
: sp::io::FileSystem
- createEmptyShaderWithError()
: sp::video::RenderSystem
- createEvent()
: sp::tool::Storyboard
- createFaces()
: sp::tool::LightmapGen::SAxisData
- createFile()
: sp::io::FileSystem
- createFont()
: sp::video::RenderSystem
- createFontTexture()
: sp::video::RenderSystem
- createFramebuffer()
: sp::video::GLFramebufferObject
- createFramebufferMultisample()
: sp::video::GLFramebufferObject
- createFurMesh()
: sp::scene::SceneManager
- createGBuffer()
: sp::video::GBuffer
- createGrid()
: sp::tool::PathGraph
- createHeightField()
: sp::scene::BasicMeshGenerator
, sp::scene::SceneGraph
, sp::scene::SceneManager
- createHWTexture()
: sp::video::GLTextureBase
- createIndexBuffer()
: sp::video::DummyRenderSystem
, sp::video::GLBasePipeline
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::RenderSystem
, sp::video::MeshBuffer
- createJoint()
: sp::scene::AnimationSkeleton
, sp::physics::NewtonSimulator
, sp::physics::PhysicsSimulator
, sp::physics::PhysXSimulator
, sp::physics::PhysicsSimulator
, sp::physics::NewtonSimulator
, sp::physics::PhysXSimulator
- createLight()
: sp::scene::SceneGraph
, sp::scene::SceneManager
- createMaterial()
: sp::physics::PhysicsSimulator
, sp::scene::CollisionGraph
, sp::physics::NewtonSimulator
, sp::physics::PhysXSimulator
- createMesh()
: sp::physics::NewtonRigidBody
, sp::physics::NewtonStaticObject
, sp::scene::SceneGraph
, sp::scene::SceneManager
, sp::scene::CollisionGraph
, sp::physics::PhysXBaseObject
, sp::scene::SceneManager
- createMeshBasic()
: sp::scene::SceneLoaderSPSB
- createMeshBuffer()
: sp::scene::Mesh
, sp::video::MeshBuffer
- createMeshList()
: sp::scene::SceneManager
, sp::scene::CollisionGraph
, sp::scene::SceneGraph
- createMeshResource()
: sp::scene::SceneLoaderSPSB
- createMeshSurface()
: sp::scene::SceneManager
, sp::scene::SceneGraph
- createNetworkSystem()
: sp::SoftPixelDevice
- createNode()
: sp::scene::SceneGraph
, sp::scene::SceneManager
- createPlane()
: sp::scene::CollisionGraph
- createPortal()
: sp::scene::SceneGraphPortalBased
- createProgram()
: sp::video::OpenCLDevice
, sp::video::CgShaderProgram
- createProgramString()
: sp::video::Shader
- createQuadTree()
: sp::scene::Terrain
- createRenderContext()
: sp::SoftPixelDevice
- createRenderSystemAndContext()
: sp::SoftPixelDevice
- createResources()
: sp::video::BloomEffect
- createRigidBody()
: sp::physics::PhysXSimulator
, sp::physics::PhysicsSimulator
, sp::physics::NewtonSimulator
, sp::physics::PhysicsSimulator
, sp::physics::PhysXSimulator
- createRSMs()
: sp::video::ShadowMapper::SShadowMap
- createScene()
: sp::physics::PhysXSimulator
- createSceneGraph()
: sp::SoftPixelDevice
- createScreenShot()
: sp::video::Direct3D9RenderSystem
, sp::video::RenderSystem
, sp::video::GLFixedFunctionPipeline
, sp::video::Direct3D9RenderSystem
, sp::video::RenderSystem
- createScript()
: sp::scene::BSPLoaderExtensions
- createSector()
: sp::scene::SceneGraphPortalBased
- createShader()
: sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::GLProgrammableFunctionPipeline
, sp::video::RenderSystem
, sp::scene::SceneLoaderSPSB
- createShaderClass()
: sp::video::RenderSystem
, sp::video::GLProgrammableFunctionPipeline
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
- createShadowMaps()
: sp::video::ShadowMapper
- createSharedContext()
: sp::video::RenderContext
, sp::video::OpenGLRenderContext
- createSkeleton()
: sp::scene::SkeletalAnimation
- createSkyBox()
: sp::scene::SceneGraph
, sp::scene::SceneLoaderSPSB
, sp::scene::SceneManager
- createSound()
: sp::audio::DummySoundDevice
, sp::audio::OpenALSoundDevice
, sp::audio::OpenSLESSoundDevice
, sp::audio::SoundDevice
, sp::audio::WinMMSoundDevice
, sp::audio::XAudio2SoundDevice
- createSoundDevice()
: sp::SoftPixelDevice
- createSoundEffect()
: sp::audio::SoundDevice
, sp::audio::OpenALSoundDevice
- createSphere()
: sp::physics::NewtonRigidBody
, sp::physics::PhysXBaseObject
, sp::scene::CollisionGraph
- createStaticObject()
: sp::physics::PhysXSimulator
, sp::physics::NewtonSimulator
, sp::physics::PhysicsSimulator
- createStoryboardItem()
: sp::scene::SceneLoaderSPSB
- createSuperShape()
: sp::scene::SceneGraph
, sp::scene::SceneManager
, sp::scene::BasicMeshGenerator
- createTerrain()
: sp::scene::SceneManager
, sp::scene::SceneGraph
- createTexture()
: sp::video::ShadowMapper::SShadowMap
, sp::video::RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::GLBasePipeline
, sp::tool::LightmapGen::SLightmap
, sp::video::DummyRenderSystem
- createTexturedFont()
: sp::video::RenderSystem
- createTextureFromDeviceBitmap()
: sp::video::RenderSystem
- createTree()
: sp::scene::OcTreeNode
- createTreeNodeMesh()
: sp::scene::Terrain
- createTrigger()
: sp::tool::Storyboard
- createVertexBuffer()
: sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::MeshBuffer
, sp::video::GLBasePipeline
, sp::video::DummyRenderSystem
, sp::video::Direct3D11RenderSystem
- createVertexFormat()
: sp::video::RenderSystem
- createVertexFormats()
: sp::video::DeferredRenderer
- createWindow()
: sp::video::DesktopRenderContext
- createWinSock()
: sp::network::NetworkSystem
- CriticalSection()
: sp::CriticalSection
- cropLineInside()
: sp::tool::ScriptLoader
- cropLineOutside()
: sp::tool::ScriptLoader
- cross()
: sp::dim::vector3d< T >
- cutTriangle()
: sp::video::MeshBuffer