Public Member Functions | Protected Member Functions

sp::scene::MeshAnimation Class Reference

Extension class for mesh based animations (MorphTargetAnimation and SkeletalAnimation). More...

#include <spMeshAnimation.hpp>

Inheritance diagram for sp::scene::MeshAnimation:
sp::scene::Animation sp::scene::MorphTargetAnimation sp::scene::SkeletalAnimation

List of all members.

Public Member Functions

virtual ~MeshAnimation ()

Protected Member Functions

 MeshAnimation (const EAnimationTypes Type)
virtual bool checkFrustumCulling (scene::Mesh *Object) const
 Returns true if the specified mesh object is inside a view frustum of any camera.

Detailed Description

Extension class for mesh based animations (MorphTargetAnimation and SkeletalAnimation).


Constructor & Destructor Documentation

sp::scene::MeshAnimation::~MeshAnimation (  )  [virtual]
sp::scene::MeshAnimation::MeshAnimation ( const EAnimationTypes  Type  )  [protected]

Member Function Documentation

bool sp::scene::MeshAnimation::checkFrustumCulling ( scene::Mesh Object  )  const [protected, virtual]

Returns true if the specified mesh object is inside a view frustum of any camera.


The documentation for this class was generated from the following files:
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines