#include <spShadowMapper.hpp>
List of all members.
Constructor & Destructor Documentation
| sp::video::ShadowMapper::SShadowMap::SShadowMap |
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| sp::video::ShadowMapper::SShadowMap::~SShadowMap |
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Member Function Documentation
| void sp::video::ShadowMapper::SShadowMap::clear |
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| Texture* sp::video::ShadowMapper::SShadowMap::getColorMap |
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const [inline] |
| Texture* sp::video::ShadowMapper::SShadowMap::getDepthMap |
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const [inline] |
| Texture* sp::video::ShadowMapper::SShadowMap::getNormalMap |
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const [inline] |
| bool sp::video::ShadowMapper::SShadowMap::setupRenderTargets |
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bool |
UseRSM |
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| bool sp::video::ShadowMapper::SShadowMap::valid |
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const [inline] |
Member Data Documentation
The documentation for this struct was generated from the following files:
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/RenderSystem/DeferredRenderer/spShadowMapper.hpp
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/RenderSystem/DeferredRenderer/spShadowMapper.cpp