clear() | sp::video::ShadowMapper::SShadowMap | |
createRSMs(STextureCreationFlags CreationFlags) | sp::video::ShadowMapper::SShadowMap | |
createTexture(u32 Index, const STextureCreationFlags &CreationFlags) | sp::video::ShadowMapper::SShadowMap | |
getColorMap() const | sp::video::ShadowMapper::SShadowMap | [inline] |
getDepthMap() const | sp::video::ShadowMapper::SShadowMap | [inline] |
getNormalMap() const | sp::video::ShadowMapper::SShadowMap | [inline] |
setupRenderTargets(bool UseRSM) | sp::video::ShadowMapper::SShadowMap | |
SShadowMap() | sp::video::ShadowMapper::SShadowMap | |
TexList | sp::video::ShadowMapper::SShadowMap | |
valid() const | sp::video::ShadowMapper::SShadowMap | [inline] |
~SShadowMap() | sp::video::ShadowMapper::SShadowMap |