Texture creation flag structure. This will be used to initialize a texture object.
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#include <spTextureFlags.hpp>
List of all members.
Detailed Description
Texture creation flag structure. This will be used to initialize a texture object.
Constructor & Destructor Documentation
sp::video::STextureCreationFlags::STextureCreationFlags |
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sp::video::STextureCreationFlags::~STextureCreationFlags |
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Member Data Documentation
The documentation for this struct was generated from the following file:
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/RenderSystem/spTextureFlags.hpp