- v -
- val()
: sp::io::string< T >
- valid()
: sp::dim::aabbox3d< T >
, sp::math::MD5CheckSum
, sp::video::SShaderConstant
, sp::network::NetworkAddress
, sp::audio::DummySound
, sp::video::Shader
, sp::audio::Sound
, sp::audio::WinMMSound
, sp::video::ConstantBuffer
, sp::video::Texture
, sp::audio::OpenALSound
, sp::audio::OpenSLESSound
, sp::video::Direct3D9Texture
, sp::audio::XAudio2Sound
, sp::video::OpenCLProgram
, sp::dim::rect2d< T >
, sp::video::Movie
, sp::video::Direct3D11ConstantBuffer
, sp::video::ShadowMapper::SShadowMap
, sp::video::PostProcessingEffect
, sp::video::Direct3D11Texture
, sp::video::ShaderClass
, sp::video::OpenGLConstantBuffer
, sp::video::GLTextureBase
- vec2()
: sp::tool::ScriptFramework::SVector
- vec3()
: sp::tool::ScriptFramework::SVector
- vec4()
: sp::tool::ScriptFramework::SVector
- vecRotate()
: sp::dim::matrix3< T >
, sp::dim::matrix4< T >
- vecRotateInverse()
: sp::dim::matrix3< T >
, sp::dim::matrix4< T >
- vector3d()
: sp::dim::vector3d< T >
- vector4d()
: sp::dim::vector4d< T >
- VectorTexture()
: sp::tool::VectorTexture
- VertexFormat()
: sp::video::VertexFormat
- VertexFormatDefault()
: sp::video::VertexFormatDefault
- VertexFormatExtended()
: sp::video::VertexFormatExtended
- VertexFormatFull()
: sp::video::VertexFormatFull
- VertexFormatReduced()
: sp::video::VertexFormatReduced
- VertexFormatUniversal()
: sp::video::VertexFormatUniversal
- VideoModeEnumerator()
: sp::video::VideoModeEnumerator
- ViewFrustum()
: sp::scene::ViewFrustum