#include <spVertexFormatList.hpp>
Public Member Functions | |
VertexFormatDefault () | |
~VertexFormatDefault () | |
u32 | getFormatSize () const |
With this vertex format each vertex needs 60 bytes on VRAM. |
Default predefined vertex format with the following attributes: Coordinate (float[3]), Normal (float[3]), Color (unsigned char[4]), TexCoord[0 - 3] (float[2]).
sp::video::VertexFormatDefault::VertexFormatDefault | ( | ) |
sp::video::VertexFormatDefault::~VertexFormatDefault | ( | ) |
u32 sp::video::VertexFormatDefault::getFormatSize | ( | ) | const [virtual] |
With this vertex format each vertex needs 60 bytes on VRAM.
Reimplemented from sp::video::VertexFormat.