#include <spVertexFormatList.hpp>
Public Member Functions | |
| VertexFormatDefault () | |
| ~VertexFormatDefault () | |
| u32 | getFormatSize () const |
| With this vertex format each vertex needs 60 bytes on VRAM. | |
Default predefined vertex format with the following attributes: Coordinate (float[3]), Normal (float[3]), Color (unsigned char[4]), TexCoord[0 - 3] (float[2]).
| sp::video::VertexFormatDefault::VertexFormatDefault | ( | ) |
| sp::video::VertexFormatDefault::~VertexFormatDefault | ( | ) |
| u32 sp::video::VertexFormatDefault::getFormatSize | ( | ) | const [virtual] |
With this vertex format each vertex needs 60 bytes on VRAM.
Reimplemented from sp::video::VertexFormat.
1.7.1