#include <spVertexFormatList.hpp>
Public Member Functions | |
VertexFormatFull () | |
~VertexFormatFull () | |
u32 | getFormatSize () const |
With this vertex format each vertex needs 152 bytes on VRAM. |
Full predefined vertex format with the following attributes: Coordinate (float[3]), Normal (float[3]), Binormal (float[3]), Tangent (float[3]), Color (unsigned char[4]), FogCoord (float), TexCoord[0 - 7] (float[3]).
sp::video::VertexFormatFull::VertexFormatFull | ( | ) |
sp::video::VertexFormatFull::~VertexFormatFull | ( | ) |
u32 sp::video::VertexFormatFull::getFormatSize | ( | ) | const [virtual] |
With this vertex format each vertex needs 152 bytes on VRAM.
Reimplemented from sp::video::VertexFormat.