#include <spVertexFormatList.hpp>
Public Member Functions | |
VertexFormatReduced () | |
~VertexFormatReduced () | |
u32 | getFormatSize () const |
With this vertex format each vertex needs 32 bytes on VRAM. |
Reduced predefined vertex format with the following attributes: Coordinate (float[3]), Normal (float[3]), TexCoord0 (float[2]).
sp::video::VertexFormatReduced::VertexFormatReduced | ( | ) |
sp::video::VertexFormatReduced::~VertexFormatReduced | ( | ) |
u32 sp::video::VertexFormatReduced::getFormatSize | ( | ) | const [virtual] |
With this vertex format each vertex needs 32 bytes on VRAM.
Reimplemented from sp::video::VertexFormat.