#include <spAnimationJointGroup.hpp>
List of all members.
Detailed Description
Animation joint groups can only be created with an SkeletalAnimation class instance.
- See also:
- SkeletalAnimation
Constructor & Destructor Documentation
| sp::scene::AnimationJointGroup::AnimationJointGroup |
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| sp::scene::AnimationJointGroup::~AnimationJointGroup |
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Member Function Documentation
| void sp::scene::AnimationJointGroup::clearJoints |
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Clears the joint list and stops the playback. This list can only be filled with an SkeletalAnimation class instance.
| io::stringc sp::scene::AnimationJointGroup::getName |
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| const AnimationPlayback& sp::scene::AnimationJointGroup::getPlayback |
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const [inline] |
| void sp::scene::AnimationJointGroup::setName |
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const io::stringc & |
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Friends And Related Function Documentation
The documentation for this class was generated from the following files: