Public Member Functions | Friends

sp::scene::AnimationJointGroup Class Reference
[Animation System]

#include <spAnimationJointGroup.hpp>

List of all members.

Public Member Functions

 AnimationJointGroup ()
 ~AnimationJointGroup ()
void clearJoints ()
 Clears the joint list and stops the playback. This list can only be filled with an SkeletalAnimation class instance.
void setName (const io::stringc &Name)
io::stringc getName () const
const AnimationPlaybackgetPlayback () const
AnimationPlaybackgetPlayback ()

Friends

class SkeletalAnimation

Detailed Description

Animation joint groups can only be created with an SkeletalAnimation class instance.

See also:
SkeletalAnimation

Constructor & Destructor Documentation

sp::scene::AnimationJointGroup::AnimationJointGroup (  ) 
sp::scene::AnimationJointGroup::~AnimationJointGroup (  ) 

Member Function Documentation

void sp::scene::AnimationJointGroup::clearJoints (  ) 

Clears the joint list and stops the playback. This list can only be filled with an SkeletalAnimation class instance.

io::stringc sp::scene::AnimationJointGroup::getName (  )  const [inline]
const AnimationPlayback& sp::scene::AnimationJointGroup::getPlayback (  )  const [inline]
AnimationPlayback& sp::scene::AnimationJointGroup::getPlayback (  )  [inline]
void sp::scene::AnimationJointGroup::setName ( const io::stringc Name  )  [inline]

Friends And Related Function Documentation

friend class SkeletalAnimation [friend]

The documentation for this class was generated from the following files:
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