Here is a list of all class members with links to the classes they belong to:
- u -
- UInt128()
: sp::math::UInt128
- unbind()
: sp::video::TextureLayerStandard
, sp::video::CgShaderProgram
, sp::video::ShadowMapper
, sp::video::Direct3D9ShaderClass
, sp::video::ShaderClass
, sp::video::Direct3D9Texture
, sp::video::Direct3D11ShaderClass
, sp::video::Texture
, sp::video::Direct3D11Texture
, sp::video::OpenGLShaderClass
, sp::video::TextureLayer
, sp::video::GLTextureBase
, sp::video::CgShaderClass
- unbindPrevTextureLayers()
: sp::video::RenderSystem
- unbindShaders()
: sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::GLProgrammableFunctionPipeline
- unbindTextureLayers()
: sp::video::RenderSystem
, sp::video::Direct3D11RenderSystem
- ungroupJoint()
: sp::scene::SkeletalAnimation
- UniformMap_
: sp::tool::ScriptLoader
- unique()
: sp::dim::SecureList< T, Allocator >
- UniversalBuffer()
: sp::dim::UniversalBuffer
- Universals_
: sp::video::VertexFormat
- unknown()
: sp::tool::CommandLineUI
- unload()
: sp::video::DeferredRenderer::SDebugVPL
- unlock()
: sp::CriticalSection
, sp::dim::SecureList< T, Allocator >
, sp::video::OpenCLBuffer
- unregisterFontResource()
: sp::SoftPixelDevice
, sp::SoftPixelDeviceWin32
- unregisterWindowClass()
: sp::video::DesktopRenderContext
- untrigger()
: sp::tool::Trigger
- Unused
: sp::video::D3D11DefaultShader::SConstantBufferObject::SMaterial
, sp::video::D3D11DefaultShader::SConstantBufferExtension::SClipPlane
- Unused1
: sp::video::D3D11DefaultShader::SConstantBufferLights::SLight
- Unused2
: sp::video::D3D11DefaultShader::SConstantBufferLights::SLight
- up()
: sp::tool::CommandLineUI::SMemento
- update()
: sp::gui::GUITrackbarGadget
, sp::gui::GUITreeGadget
, sp::gui::GUIWebGadget
, sp::gui::GUIWindow
, sp::tool::Storyboard
, sp::tool::Event
, sp::tool::EventTimer
, sp::tool::ParticleAnimator
, sp::tool::CommandLineUI::SCursor
, sp::tool::GeneralPurposeTexture
, sp::scene::CharacterController
, sp::scene::AnimationPlayback
, sp::video::MaterialStates
, sp::math::Interpolator
, sp::math::FunctionalInterpolator< T, I, Func >
, sp::math::Spline< C, T, Dimension >
, sp::scene::Projection3D< T >
, sp::scene::OBBTreeNode
, sp::gui::GUIButtonGadget
, sp::gui::GUICheckboxGadget
, sp::gui::GUIContainerGadget
, sp::gui::GUIController
, sp::gui::GUIGadget
, sp::gui::GUIListGadget
, sp::gui::GUIManager
, sp::gui::GUIMenuItem
, sp::gui::GUIProgressbarGadget
, sp::gui::GUIScrollbarGadget
, sp::gui::GUIStringGadget
, sp::gui::GUITextGadget
- updateAlways()
: sp::gui::GUIController
- updateAmbientColor()
: sp::tool::LightmapGenerator
- updateAnimation()
: sp::scene::Animation
, sp::scene::MorphTargetAnimation
, sp::scene::NodeAnimation
, sp::scene::SkeletalAnimation
- updateAnimations()
: sp::scene::SceneManager
- updateBaseEvents()
: sp::SoftPixelDevice
- updateBluring()
: sp::tool::LightmapGenerator
- updateBuffer()
: sp::video::ConstantBuffer
, sp::video::Direct3D11ConstantBuffer
, sp::video::OpenGLConstantBuffer
, sp::audio::ALBufferObject
- updateCameraMovement()
: sp::scene::FirstPersonCamera
- updateCameraRotation()
: sp::scene::FirstPersonCamera
- updateChildren()
: sp::gui::GUIController
- updateClipping()
: sp::gui::GUIController
- updateCollisions()
: sp::scene::CollisionNode
- updateControl()
: sp::scene::FirstPersonCamera
, sp::scene::Camera
- updateDeviceSettings()
: sp::SoftPixelDevice
, sp::SoftPixelDeviceWin32
- updateEvents()
: sp::SoftPixelDevice
, sp::SoftPixelDeviceAndroid
, sp::SoftPixelDeviceIOS
, sp::SoftPixelDeviceLinux
, sp::SoftPixelDeviceMacOSX
, sp::SoftPixelDeviceWin32
- updateFramework()
: sp::tool::ScriptFramework
- updateHalfSize()
: sp::dim::obbox3d< T >
- updateHardwareFormats()
: sp::video::GLTextureBase
- updateHardwareTexture()
: sp::video::GLTextureBase
- updateImageBuffer()
: sp::video::Texture
, sp::video::Direct3D9Texture
, sp::video::Direct3D11Texture
, sp::video::OpenGLTexture
, sp::video::OpenGLES1Texture
, sp::video::OpenGLES2Texture
- UpdateImmediate_
: sp::video::MeshBuffer
- updateIndexBuffer()
: sp::video::GLBasePipeline
, sp::video::DummyRenderSystem
, sp::video::MeshBuffer
, sp::scene::Mesh
, sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
- updateIndexBufferElement()
: sp::video::Direct3D11RenderSystem
, sp::video::GLBasePipeline
, sp::video::Direct3D9RenderSystem
, sp::video::MeshBuffer
, sp::video::DummyRenderSystem
, sp::video::RenderSystem
- updateInput()
: sp::tool::CommandLineUI
- updateLevelOfDetail()
: sp::scene::Mesh
- updateLight()
: sp::video::RenderSystem
, sp::video::Direct3D9RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::GLFixedFunctionPipeline
- updateLightSources()
: sp::video::DeferredRenderer
- updateMaterialStates()
: sp::video::RenderSystem
, sp::video::Direct3D11RenderSystem
- updateMeshBuffer()
: sp::scene::Mesh
, sp::video::MeshBuffer
- updateModelviewMatrix()
: sp::video::DummyRenderSystem
, sp::video::RenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::GLFixedFunctionPipeline
, sp::video::OpenGLES2RenderSystem
, sp::video::Direct3D9RenderSystem
- updateMultiFramebuffer()
: sp::video::GLFramebufferObject
- updateMultiRenderTargets()
: sp::video::Texture
- updateNormals()
: sp::scene::Mesh
, sp::video::MeshBuffer
- updateNormalsFlat()
: sp::video::MeshBuffer
- updateNormalsGouraud()
: sp::video::MeshBuffer
- updateParticle()
: sp::tool::ParticleAnimator
- updatePlayback()
: sp::scene::Animation
- updatePrevPosition()
: sp::scene::CollisionNode
- updateRect()
: sp::gui::GUIController
- updateRootNode()
: sp::scene::SceneGraphFamilyTree
- updateScene()
: sp::scene::CollisionGraph
- updateScreenOffset()
: sp::video::DesktopRenderContext
- updateScrollBars()
: sp::gui::GUIController
- updateScrollInput()
: sp::tool::CommandLineUI
- updateSequence()
: sp::scene::KeyframeSequence
- updateShaderClass()
: sp::video::Shader
- updateSimulation()
: sp::physics::PhysXSimulator
, sp::physics::PhysicsSimulator
, sp::physics::NewtonSimulator
- updateSkeleton()
: sp::scene::AnimationSkeleton
- updateSounds()
: sp::audio::OpenALSoundDevice
, sp::audio::SoundDevice
- updateSoundVolumetic()
: sp::audio::SoundDevice
- updateStates()
: sp::tool::Trigger
- updateTangentSpace()
: sp::scene::Mesh
, sp::video::MeshBuffer
- updateTextureAttributes()
: sp::video::GLTextureBase
- updateTextureAttributesImmediate()
: sp::video::GLTextureBase
- updateTextureImage()
: sp::video::GLTextureBase
- updateTransformation()
: sp::scene::RenderNode
, sp::scene::CollisionNode
, sp::scene::Billboard
, sp::scene::Camera
, sp::scene::SceneNode
- updateTransformationBase()
: sp::scene::SceneNode
- updateVertexBuffer()
: sp::video::Direct3D9RenderSystem
, sp::video::RenderSystem
, sp::scene::Mesh
, sp::video::DummyRenderSystem
, sp::video::Direct3D11RenderSystem
, sp::video::MeshBuffer
, sp::video::GLBasePipeline
- updateVertexBufferElement()
: sp::video::DummyRenderSystem
, sp::video::MeshBuffer
, sp::video::RenderSystem
, sp::video::GLBasePipeline
, sp::video::Direct3D11RenderSystem
, sp::video::Direct3D9RenderSystem
- updateVertexInputLayout()
: sp::video::RenderSystem
- updateVertexProjection()
: sp::tool::LightmapGen::SFace
- updateWindowStyleAndDimension()
: sp::video::DesktopRenderContext
- upper()
: sp::io::string< T >
- Usable_
: sp::gui::GUIController
- usage()
: sp::gui::GUIController
- Usage
: sp::video::MeshBuffer::SBuffer
- Usage_
: sp::video::ConstantBuffer
- Used
: sp::tool::ScriptLoader::SAnimation
, sp::tool::ScriptLoader::SParameter
- UsedForLightmaps
: sp::video::DeferredRenderer::SLight
- useFocus()
: sp::gui::GUIController
- useIllumination()
: sp::video::GBuffer
- UseIndexBuffer_
: sp::video::MeshBuffer
- UseLODSubMeshes_
: sp::scene::Mesh
- UserData_
: sp::BaseObject
- UserDataFlags_
: sp::BaseObject
- UserMaterialProc_
: sp::video::MaterialStates
- UserRenderProc_
: sp::scene::Mesh
- UseRSM_
: sp::video::ShadowMapper
- UseVSM_
: sp::video::ShadowMapper