List of all members.
Constructor & Destructor Documentation
| sp::video::Direct3D11ShaderClass::Direct3D11ShaderClass |
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VertexFormat * |
VertexInputLayout = 0 |
) |
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| sp::video::Direct3D11ShaderClass::~Direct3D11ShaderClass |
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Member Function Documentation
| void sp::video::Direct3D11ShaderClass::bind |
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const scene::MaterialNode * |
Object = 0 |
) |
[virtual] |
Binds the table with its shaders.
- Parameters:
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| Object,: | Pointer to a MaterialNode object which shall be used for the shader callback if set. |
Implements sp::video::ShaderClass.
| bool sp::video::Direct3D11ShaderClass::link |
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[virtual] |
| void sp::video::Direct3D11ShaderClass::unbind |
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[virtual] |
Friends And Related Function Documentation
The documentation for this class was generated from the following file: