SoftPixelDevice class for the Apple iOS platform. More...
#include <spSoftPixelDeviceIOS.hpp>
Public Member Functions | |
SoftPixelDeviceIOS (const video::ERenderSystems RendererType, const io::stringc &Title, bool isFullscreen) | |
~SoftPixelDeviceIOS () | |
bool | updateEvents () |
void | deleteDevice () |
SoftPixelDevice class for the Apple iOS platform.
sp::SoftPixelDeviceIOS::SoftPixelDeviceIOS | ( | const video::ERenderSystems | RendererType, | |
const io::stringc & | Title, | |||
bool | isFullscreen | |||
) |
sp::SoftPixelDeviceIOS::~SoftPixelDeviceIOS | ( | ) |
void sp::SoftPixelDeviceIOS::deleteDevice | ( | ) |
bool sp::SoftPixelDeviceIOS::updateEvents | ( | ) | [virtual] |
Updates all window events. This functions needs to be called every frame. Typically in the main "while" loop. It will update the input states (keyboard, mouse etc.), window callback function on a MS/Windows platform, and some other global state functionality..
Implements sp::SoftPixelDevice.