Public Member Functions | Public Attributes

sp::scene::Terrain::STreeNodeData Struct Reference

#include <spSceneTerrain.hpp>

List of all members.

Public Member Functions

 STreeNodeData ()
 ~STreeNodeData ()
void recreateBottom (bool Lower, const dim::size2di &Resolution)
void recreateTop (bool Lower, const dim::size2di &Resolution)
void recreateLeft (bool Lower, const dim::size2di &Resolution)
void recreateRight (bool Lower, const dim::size2di &Resolution)

Public Attributes

s32 MIPLevel
dim::point2df Center
dim::size2di Resolution
dim::aabbox3df BoundBox
std::vector< f32EdgeVerticesHeight
video::MeshBuffer Mesh
bool Selected
dim::rect2d< bool > EdgesLower

Constructor & Destructor Documentation

sp::scene::Terrain::STreeNodeData::STreeNodeData (  ) 
sp::scene::Terrain::STreeNodeData::~STreeNodeData (  ) 

Member Function Documentation

void sp::scene::Terrain::STreeNodeData::recreateBottom ( bool  Lower,
const dim::size2di Resolution 
)
void sp::scene::Terrain::STreeNodeData::recreateLeft ( bool  Lower,
const dim::size2di Resolution 
)
void sp::scene::Terrain::STreeNodeData::recreateRight ( bool  Lower,
const dim::size2di Resolution 
)
void sp::scene::Terrain::STreeNodeData::recreateTop ( bool  Lower,
const dim::size2di Resolution 
)

Member Data Documentation


The documentation for this struct was generated from the following files:
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