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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/spSceneTerrain.cpp File Reference

#include "SceneGraph/spSceneTerrain.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Functions

void sp::scene::clbTerrainTreeNodeDestructor (TreeNode *Node)
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