#include <spPhysicsStaticObject.hpp>
Public Member Functions | |
| virtual | ~StaticPhysicsObject () |
Protected Member Functions | |
| StaticPhysicsObject (scene::Mesh *Mesh) | |
Protected Attributes | |
| scene::Mesh * | Mesh_ |
| virtual sp::physics::StaticPhysicsObject::~StaticPhysicsObject | ( | ) | [inline, virtual] |
| sp::physics::StaticPhysicsObject::StaticPhysicsObject | ( | scene::Mesh * | Mesh | ) | [inline, protected] |
scene::Mesh* sp::physics::StaticPhysicsObject::Mesh_ [protected] |
1.7.1