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sp::physics::StaticPhysicsObject Member List
This is the complete list of members for
sp::physics::StaticPhysicsObject
, including all inherited members.
BaseObject
()
sp::BaseObject
[inline, protected]
BaseObject
(const io::stringc &Name)
sp::BaseObject
[inline, protected]
getName
() const
sp::BaseObject
[inline]
getPosition
() const
sp::physics::PhysicsBaseObject
[virtual]
getRotation
() const
sp::physics::PhysicsBaseObject
[virtual]
getTransformation
() const =0
sp::physics::PhysicsBaseObject
[pure virtual]
getUserData
() const
sp::BaseObject
[inline]
getUserDataFlags
() const
sp::BaseObject
[inline]
Mesh_
sp::physics::StaticPhysicsObject
[protected]
Name_
sp::BaseObject
[protected]
PhysicsBaseObject
()
sp::physics::PhysicsBaseObject
[protected]
setName
(const io::stringc &Name)
sp::BaseObject
[inline]
setPosition
(const dim::vector3df &Position)
sp::physics::PhysicsBaseObject
[virtual]
setRotation
(const dim::matrix4f &Rotation)
sp::physics::PhysicsBaseObject
[virtual]
setTransformation
(const dim::matrix4f &Transformation)=0
sp::physics::PhysicsBaseObject
[pure virtual]
setUserData
(void *Data)
sp::BaseObject
[inline]
setUserDataFlags
(s32 Flags)
sp::BaseObject
[inline]
StaticPhysicsObject
(scene::Mesh *Mesh)
sp::physics::StaticPhysicsObject
[inline, protected]
UserData_
sp::BaseObject
[protected]
UserDataFlags_
sp::BaseObject
[protected]
~BaseObject
()
sp::BaseObject
[inline, virtual]
~PhysicsBaseObject
()
sp::physics::PhysicsBaseObject
[virtual]
~StaticPhysicsObject
()
sp::physics::StaticPhysicsObject
[inline, virtual]
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Generated on Thu Apr 4 2013 23:22:56 for SoftPixel Engine by
1.7.1