Public Member Functions | Public Attributes

sp::tool::SGetShadowObject Struct Reference

#include <spLightmapBase.hpp>

List of all members.

Public Member Functions

 SGetShadowObject (scene::Mesh *Obj, bool DefStayAlone=false) throw (io::NullPointerException)
 SGetShadowObject (scene::Mesh *Obj, const std::vector< std::vector< f32 > > &DefTrianglesDensity, bool DefStayAlone=false) throw (io::NullPointerException)
 ~SGetShadowObject ()

Public Attributes

scene::MeshMesh
bool StayAlone
std::vector< std::vector< f32 > > TrianglesDensity

Constructor & Destructor Documentation

sp::tool::SGetShadowObject::SGetShadowObject ( scene::Mesh Obj,
bool  DefStayAlone = false 
) throw (io::NullPointerException)
sp::tool::SGetShadowObject::SGetShadowObject ( scene::Mesh Obj,
const std::vector< std::vector< f32 > > &  DefTrianglesDensity,
bool  DefStayAlone = false 
) throw (io::NullPointerException)
sp::tool::SGetShadowObject::~SGetShadowObject (  ) 

Member Data Documentation


The documentation for this struct was generated from the following file:
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