#include <spCollisionConfigTypes.hpp>
Public Member Functions | |
SIntersectionContact () | |
~SIntersectionContact () | |
bool | operator== (const SIntersectionContact &Other) const |
Public Attributes | |
const CollisionNode * | Object |
Constant collision object. | |
f32 | DistanceSq |
Squared distance used for internal sorting. |
sp::scene::SIntersectionContact::SIntersectionContact | ( | ) | [inline] |
sp::scene::SIntersectionContact::~SIntersectionContact | ( | ) | [inline] |
bool sp::scene::SIntersectionContact::operator== | ( | const SIntersectionContact & | Other | ) | const [inline] |
Squared distance used for internal sorting.
Constant collision object.