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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Physics/spPhysicsRigidBodyConstruct.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spDimensionVector3D.hpp"

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Classes

struct  sp::physics::SRigidBodyConstruction
 Rigid body construction data. More...

Namespaces

namespace  sp
 

!!


namespace  sp::physics
 

Namespace for physics simulations using NewtonGameDynamics library.


Enumerations

enum  sp::physics::ERigidBodies {
  sp::physics::RIGIDBODY_BOX, sp::physics::RIGIDBODY_CONE, sp::physics::RIGIDBODY_SPHERE, sp::physics::RIGIDBODY_CYLINDER,
  sp::physics::RIGIDBODY_CHAMFERCYLINDER, sp::physics::RIGIDBODY_CAPSULE, sp::physics::RIGIDBODY_MESH, sp::physics::RIGIDBODY_CUSTOM
}
 

Rigid body types.

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