#include "Base/spStandard.hpp"#include "Base/spDimension.hpp"#include "SceneGraph/spSceneMesh.hpp"#include "Framework/Physics/spPhysicsRigidBodyConstruct.hpp"#include "Framework/Physics/spPhysicsBaseObject.hpp"#include "Framework/Physics/PhysX/spPhysXCoreHeader.hpp"#include "Framework/Physics/PhysX/spPhysXMaterial.hpp"Go to the source code of this file.
| Classes | |
| class | sp::physics::PhysXBaseObject | 
| Namespaces | |
| namespace | sp | 
| !! | |
| namespace | sp::physics | 
| Namespace for physics simulations using NewtonGameDynamics library. | |
 1.7.1
 1.7.1