This is the "Quake 1" BSP scene loader. More...
#include <spSceneLoaderBSP1.hpp>
Classes | |
struct | SDirEntryBSP |
struct | SEdgeBSP |
struct | SFaceBSP |
struct | SHeaderBSP |
struct | SPlaneBSP |
struct | SScriptBlockBSP |
struct | STextureInfoBSP |
struct | SWallTextureBSP |
Public Member Functions | |
SceneLoaderBSP1 () | |
~SceneLoaderBSP1 () | |
Mesh * | loadScene (const io::stringc &Filename, const io::stringc &TexturePath, const s32 Flags) |
Friends | |
class | video::ImageLoaderWAD |
This is the "Quake 1" BSP scene loader.
sp::scene::SceneLoaderBSP1::SceneLoaderBSP1 | ( | ) |
sp::scene::SceneLoaderBSP1::~SceneLoaderBSP1 | ( | ) |
Mesh* sp::scene::SceneLoaderBSP1::loadScene | ( | const io::stringc & | Filename, | |
const io::stringc & | TexturePath, | |||
const s32 | Flags | |||
) | [virtual] |
Implements sp::scene::SceneLoader.
friend class video::ImageLoaderWAD [friend] |