#include <spMeshSaverB3D.hpp>
Public Member Functions | |
MeshSaverB3D () | |
~MeshSaverB3D () | |
bool | saveMesh (Mesh *Model, const io::stringc &Filename) |
sp::scene::MeshSaverB3D::MeshSaverB3D | ( | ) |
sp::scene::MeshSaverB3D::~MeshSaverB3D | ( | ) |
bool sp::scene::MeshSaverB3D::saveMesh | ( | Mesh * | Model, | |
const io::stringc & | Filename | |||
) | [virtual] |
Implements sp::scene::MeshSaver.