#include <spMeshLoaderMD2.hpp>
Classes | |
| struct | SAnimationMD2 |
| struct | SAnimStateMD2 |
| struct | SHeaderMD2 |
| struct | SKeyFrameMD2 |
| struct | STriangleMD2 |
| struct | SVertexMD2 |
Public Member Functions | |
| MeshLoaderMD2 () | |
| ~MeshLoaderMD2 () | |
| Mesh * | loadMesh (const io::stringc &Filename, const io::stringc &TexturePath) |
Static Public Member Functions | |
| static void | getAnimationSeq (s32 Type, u32 &Start, u32 &End) |
| sp::scene::MeshLoaderMD2::MeshLoaderMD2 | ( | ) |
| sp::scene::MeshLoaderMD2::~MeshLoaderMD2 | ( | ) |
| Mesh* sp::scene::MeshLoaderMD2::loadMesh | ( | const io::stringc & | Filename, | |
| const io::stringc & | TexturePath | |||
| ) | [virtual] |
Implements sp::scene::MeshLoader.
1.7.1