This is the "Quake 1" BSP scene loader. More...
#include <spSceneLoaderBSP1.hpp>
Classes | |
| struct | SDirEntryBSP |
| struct | SEdgeBSP |
| struct | SFaceBSP |
| struct | SHeaderBSP |
| struct | SPlaneBSP |
| struct | SScriptBlockBSP |
| struct | STextureInfoBSP |
| struct | SWallTextureBSP |
Public Member Functions | |
| SceneLoaderBSP1 () | |
| ~SceneLoaderBSP1 () | |
| Mesh * | loadScene (const io::stringc &Filename, const io::stringc &TexturePath, const s32 Flags) |
Friends | |
| class | video::ImageLoaderWAD |
This is the "Quake 1" BSP scene loader.
| sp::scene::SceneLoaderBSP1::SceneLoaderBSP1 | ( | ) |
| sp::scene::SceneLoaderBSP1::~SceneLoaderBSP1 | ( | ) |
| Mesh* sp::scene::SceneLoaderBSP1::loadScene | ( | const io::stringc & | Filename, | |
| const io::stringc & | TexturePath, | |||
| const s32 | Flags | |||
| ) | [virtual] |
Implements sp::scene::SceneLoader.
friend class video::ImageLoaderWAD [friend] |
1.7.1