#include <spLightmapBase.hpp>
Public Member Functions | |
SCastShadowObject (scene::Mesh *Obj) throw (io::NullPointerException) | |
~SCastShadowObject () | |
Public Attributes | |
scene::Mesh * | Mesh |
sp::tool::SCastShadowObject::SCastShadowObject | ( | scene::Mesh * | Obj | ) | throw (io::NullPointerException) |
sp::tool::SCastShadowObject::~SCastShadowObject | ( | ) |