Public Member Functions | Public Attributes

sp::scene::SContactBase Struct Reference

#include <spCollisionConfigTypes.hpp>

Inheritance diagram for sp::scene::SContactBase:
sp::scene::SCollisionContact sp::scene::SIntersectionContact

List of all members.

Public Member Functions

 SContactBase ()
virtual ~SContactBase ()

Public Attributes

dim::vector3df Point
 Contact point onto the rival collision-node.
dim::vector3df Normal
 Contact normal. Normal vector from the rival collision-node to the source collision-node.
f32 Impact
 Contact impact distance.
dim::triangle3df Triangle
 Triangle face construction. Only used for mesh contacts.
SCollisionFaceFace
 Contact triangle. Only used for mesh contacts.

Constructor & Destructor Documentation

sp::scene::SContactBase::SContactBase (  )  [inline]
virtual sp::scene::SContactBase::~SContactBase (  )  [inline, virtual]

Member Data Documentation

Contact triangle. Only used for mesh contacts.

Contact impact distance.

Contact normal. Normal vector from the rival collision-node to the source collision-node.

Contact point onto the rival collision-node.

Triangle face construction. Only used for mesh contacts.


The documentation for this struct was generated from the following file:
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