#include <spCollisionConfigTypes.hpp>
Public Member Functions | |
| SContactBase () | |
| virtual | ~SContactBase () |
Public Attributes | |
| dim::vector3df | Point |
| Contact point onto the rival collision-node. | |
| dim::vector3df | Normal |
| Contact normal. Normal vector from the rival collision-node to the source collision-node. | |
| f32 | Impact |
| Contact impact distance. | |
| dim::triangle3df | Triangle |
| Triangle face construction. Only used for mesh contacts. | |
| SCollisionFace * | Face |
| Contact triangle. Only used for mesh contacts. | |
| sp::scene::SContactBase::SContactBase | ( | ) | [inline] |
| virtual sp::scene::SContactBase::~SContactBase | ( | ) | [inline, virtual] |
Contact triangle. Only used for mesh contacts.
Contact impact distance.
Contact normal. Normal vector from the rival collision-node to the source collision-node.
Contact point onto the rival collision-node.
Triangle face construction. Only used for mesh contacts.
1.7.1