Animation sequence structure. This is used to store a fixed animation sequence for easy access. More...
#include <spAnimationPlayback.hpp>
| Public Member Functions | |
| SAnimSequence () | |
| ~SAnimSequence () | |
| Public Attributes | |
| EAnimPlaybackModes | Mode | 
| u32 | FirstFrame | 
| u32 | LastFrame | 
| f32 | Speed | 
Animation sequence structure. This is used to store a fixed animation sequence for easy access.
| sp::scene::SAnimSequence::SAnimSequence | ( | ) |  [inline] | 
| sp::scene::SAnimSequence::~SAnimSequence | ( | ) |  [inline] | 
 1.7.1
 1.7.1