Animation sequence structure. This is used to store a fixed animation sequence for easy access. More...
#include <spAnimationPlayback.hpp>
Public Member Functions | |
| SAnimSequence () | |
| ~SAnimSequence () | |
Public Attributes | |
| EAnimPlaybackModes | Mode |
| u32 | FirstFrame |
| u32 | LastFrame |
| f32 | Speed |
Animation sequence structure. This is used to store a fixed animation sequence for easy access.
| sp::scene::SAnimSequence::SAnimSequence | ( | ) | [inline] |
| sp::scene::SAnimSequence::~SAnimSequence | ( | ) | [inline] |
1.7.1