Animation sequence structure. This is used to store a fixed animation sequence for easy access. More...
#include <spAnimationPlayback.hpp>
Public Member Functions | |
SAnimSequence () | |
~SAnimSequence () | |
Public Attributes | |
EAnimPlaybackModes | Mode |
u32 | FirstFrame |
u32 | LastFrame |
f32 | Speed |
Animation sequence structure. This is used to store a fixed animation sequence for easy access.
sp::scene::SAnimSequence::SAnimSequence | ( | ) | [inline] |
sp::scene::SAnimSequence::~SAnimSequence | ( | ) | [inline] |