Internal frame structure. More...
#include <spAnimationPlayback.hpp>
Public Member Functions | |
SFrame () | |
SFrame (u32 InitFrame, f32 InitSpeed=1.0f) | |
~SFrame () | |
Public Attributes | |
u32 | Frame |
Frame index which is to be interpolated. | |
f32 | Speed |
Speed multiplier. This will be multiplied by the animation playback speed. |
Internal frame structure.
sp::scene::SAnimQueue::SFrame::SFrame | ( | ) | [inline] |
sp::scene::SAnimQueue::SFrame::~SFrame | ( | ) | [inline] |
Frame index which is to be interpolated.
Speed multiplier. This will be multiplied by the animation playback speed.