Internal frame structure. More...
#include <spAnimationPlayback.hpp>
Public Member Functions | |
| SFrame () | |
| SFrame (u32 InitFrame, f32 InitSpeed=1.0f) | |
| ~SFrame () | |
Public Attributes | |
| u32 | Frame |
| Frame index which is to be interpolated. | |
| f32 | Speed |
| Speed multiplier. This will be multiplied by the animation playback speed. | |
Internal frame structure.
| sp::scene::SAnimQueue::SFrame::SFrame | ( | ) | [inline] |
| sp::scene::SAnimQueue::SFrame::~SFrame | ( | ) | [inline] |
Frame index which is to be interpolated.
Speed multiplier. This will be multiplied by the animation playback speed.
1.7.1