Namespaces | Defines

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Base/spTreeNodeOct.cpp File Reference

#include "Base/spTreeNodeOct.hpp"
#include "Base/spMathCollisionLibrary.hpp"
#include "SceneGraph/spSceneMesh.hpp"

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Defines

#define mcrAddChild(i, p)

Define Documentation

#define mcrAddChild (   i,
  p 
)
Value:
Children_[i] = new OcTreeNode();                                                \
        Children_[i]->Min_ = p;                                                         \
        Children_[i]->Max_ = p + Size;                                                  \
        Children_[i]->createChildren(pTreeNodeList, ForksCount, Min, Max, LineCount);
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines