#include "Base/spCompilationOptions.hpp"
#include "Base/spBaseTypes.hpp"
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Define Documentation
#define __SOFTPIXELENGINE__ |
#define __SP_EXPORT_TO_LIBRARY__ |
#define _USE_MATH_DEFINES |
#define _USE_MATH_DEFINES |
#define foreach BOOST_FOREACH |
#define foreach_reverse BOOST_REVERSE_FOREACH |
#define SOFTPIXEL_VERSION_MAJOR 3 |
#define SOFTPIXEL_VERSION_MINOR 2 |
#define SOFTPIXEL_VERSION_REVISION 0 |
#define SOFTPIXEL_VERSION_STATUS "alpha" |
#define SP_COMPILE_WITH_BULLET |
#define SP_COMPILE_WITH_CG |
#define SP_COMPILE_WITH_COMMANDLINE |
#define SP_COMPILE_WITH_DEFERREDRENDERER |
#define SP_COMPILE_WITH_DIRECT3D11 |
#define SP_COMPILE_WITH_DIRECT3D9 |
#define SP_COMPILE_WITH_GUI |
#define SP_COMPILE_WITH_IMAGEMODIFIER |
#define SP_COMPILE_WITH_INPUTSERVICE |
#define SP_COMPILE_WITH_LIGHTMAPGENERATOR |
#define SP_COMPILE_WITH_MATRIXTEXTURE |
#define SP_COMPILE_WITH_MODELCOMBINER |
#define SP_COMPILE_WITH_NETWORKSYSTEM |
#define SP_COMPILE_WITH_NEWTON |
#define SP_COMPILE_WITH_OPENAL |
#define SP_COMPILE_WITH_OPENCL |
#define SP_COMPILE_WITH_OPENGL |
#define SP_COMPILE_WITH_OPENGLES1 |
#define SP_COMPILE_WITH_OPENGLES2 |
#define SP_COMPILE_WITH_OPENSLES |
#define SP_COMPILE_WITH_PARTICLEANIMATOR |
#define SP_COMPILE_WITH_PATHFINDER |
#define SP_COMPILE_WITH_PHYSX |
#define SP_COMPILE_WITH_SCENEGRAPH_FAMILY_TREE |
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE |
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE_STREAM |
#define SP_COMPILE_WITH_SCRIPTLOADER |
#define SP_COMPILE_WITH_STORYBOARD |
#define SP_COMPILE_WITH_TOKENPARSER |
#define SP_COMPILE_WITH_WEBPAGERENDERER |
#define SP_COMPILE_WITH_WINMM |
#define SP_COMPILE_WITH_XAUDIO2 |
#define SP_COMPILE_WITH_XBOX360GAMEPAD |
#define SP_COMPILE_WITH_XMLPARSER |
#define SP_EXPORT __declspec(dllexport) |
#define SP_PLATFORM_ANDROID |
#define SP_PLATFORM_LINUX |
#define SP_PLATFORM_MACOSX |
#define SP_PLATFORM_WINDOWS |
#define SP_PLATFORM_WINDOWS |
#define SP_SDK_VERSION (_MSC_VER) |