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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Platform/spSoftPixelDevice.cpp File Reference

#include "Platform/spSoftPixelDeviceOS.hpp"
#include "Base/spSharedObjects.hpp"
#include "Base/spTimer.hpp"
#include "GUI/spGUIManager.hpp"
#include "RenderSystem/spRenderSystem.hpp"
#include "RenderSystem/OpenGL/spOpenGLRenderSystem.hpp"
#include "RenderSystem/OpenGL/spOpenGLRenderContext.hpp"
#include "RenderSystem/OpenGLES/spOpenGLES1RenderSystem.hpp"
#include "RenderSystem/OpenGLES/spOpenGLES2RenderSystem.hpp"
#include "RenderSystem/OpenGLES/spOpenGLESRenderContext.hpp"
#include "RenderSystem/Direct3D9/spDirect3D9RenderSystem.hpp"
#include "RenderSystem/Direct3D9/spDirect3D9RenderContext.hpp"
#include "RenderSystem/Direct3D11/spDirect3D11RenderSystem.hpp"
#include "RenderSystem/Direct3D11/spDirect3D11RenderContext.hpp"
#include "RenderSystem/spDummyRenderSystem.hpp"
#include "RenderSystem/spDesktopRenderContext.hpp"
#include "SceneGraph/spSceneBillboard.hpp"
#include "SceneGraph/spSceneGraphPortalBased.hpp"
#include "SceneGraph/Collision/spCollisionGraph.hpp"
#include "SoundSystem/OpenAL/spOpenALSoundDevice.hpp"
#include "SoundSystem/WinMM/spWinMMSoundDevice.hpp"
#include "SoundSystem/XAudio2/spXAudio2SoundDevice.hpp"
#include "SoundSystem/OpenSLES/spOpenSLESSoundDevice.hpp"
#include "SoundSystem/spDummySoundDevice.hpp"
#include "Framework/Physics/Newton/spNewtonSimulator.hpp"
#include "Framework/Physics/PhysX/spPhysXSimulator.hpp"
#include "Framework/Physics/Bullet/spBulletSimulator.hpp"
#include "Framework/Network/spNetworkSystemUDP.hpp"
#include "Framework/Network/spNetworkSystemTCP.hpp"
#include "Framework/Cg/spCgShaderContext.hpp"

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Functions

SP_EXPORT SoftPixelDevice * sp::createGraphicsDevice (android_app *App, const video::ERenderSystems RendererType, const io::stringc &Title, const bool isFullscreen, const u32 SDKVersion)
SP_EXPORT void sp::deleteDevice ()
 Delete the SoftPixelDevice.

Variables

io::OSInformator * sp::__spOSInformator = 0
audio::SoundDevice * sp::__spSoundDevice = 0
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