#include "Base/spStandard.hpp"#include "Base/spInputOutputLog.hpp"#include "Base/spInputOutputFileSystem.hpp"#include "Base/spDimension.hpp"#include "SceneGraph/spSceneMesh.hpp"#include "RenderSystem/spTextureBase.hpp"#include "FileFormats/Mesh/spMeshLoader.hpp"#include "FileFormats/Image/spImageLoaderWAD.hpp"#include <vector>Go to the source code of this file.
Classes | |
| class | sp::scene::SceneLoaderBSP1 |
| This is the "Quake 1" BSP scene loader. More... | |
| struct | sp::scene::SceneLoaderBSP1::SDirEntryBSP |
| struct | sp::scene::SceneLoaderBSP1::SHeaderBSP |
| struct | sp::scene::SceneLoaderBSP1::SPlaneBSP |
| struct | sp::scene::SceneLoaderBSP1::SWallTextureBSP |
| struct | sp::scene::SceneLoaderBSP1::STextureInfoBSP |
| struct | sp::scene::SceneLoaderBSP1::SEdgeBSP |
| struct | sp::scene::SceneLoaderBSP1::SFaceBSP |
| struct | sp::scene::SceneLoaderBSP1::SScriptBlockBSP |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
1.7.1