#include "Base/spStandard.hpp"#include "Base/spDimensionVector3D.hpp"#include "Base/spDimensionMatrix4.hpp"Go to the source code of this file.
Classes | |
| struct | sp::physics::SPhysicsJointConstruct |
| class | sp::physics::PhysicsJoint |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::physics |
Namespace for physics simulations using NewtonGameDynamics library. | |
Enumerations | |
| enum | sp::physics::EPhysicsJoints { sp::physics::JOINT_BALL, sp::physics::JOINT_HINGE, sp::physics::JOINT_SLIDER, sp::physics::JOINT_CORKSCREW, sp::physics::JOINT_UNIVERSAL } |
Rigid body joint types. More... | |
1.7.1