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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Physics/spPhysicsJoint.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spDimensionVector3D.hpp"
#include "Base/spDimensionMatrix4.hpp"

Go to the source code of this file.

Classes

struct  sp::physics::SPhysicsJointConstruct
class  sp::physics::PhysicsJoint

Namespaces

namespace  sp
 

!!


namespace  sp::physics
 

Namespace for physics simulations using NewtonGameDynamics library.


Enumerations

enum  sp::physics::EPhysicsJoints {
  sp::physics::JOINT_BALL, sp::physics::JOINT_HINGE, sp::physics::JOINT_SLIDER, sp::physics::JOINT_CORKSCREW,
  sp::physics::JOINT_UNIVERSAL
}
 

Rigid body joint types.

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