#include "Base/spStandard.hpp"
#include "Base/spDimensionVector3D.hpp"
#include "Base/spDimensionMatrix4.hpp"
Go to the source code of this file.
Classes | |
struct | sp::physics::SPhysicsJointConstruct |
class | sp::physics::PhysicsJoint |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::physics |
Namespace for physics simulations using NewtonGameDynamics library. | |
Enumerations | |
enum | sp::physics::EPhysicsJoints { sp::physics::JOINT_BALL, sp::physics::JOINT_HINGE, sp::physics::JOINT_SLIDER, sp::physics::JOINT_CORKSCREW, sp::physics::JOINT_UNIVERSAL } |
Rigid body joint types. More... |