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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Physics/spPhysicsDynamicObject.hpp File Reference

#include "Base/spStandard.hpp"
#include "Framework/Physics/spPhysicsBaseObject.hpp"
#include <boost/function.hpp>

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Classes

class  sp::physics::DynamicPhysicsObject

Namespaces

namespace  sp
 

!!


namespace  sp::physics
 

Namespace for physics simulations using NewtonGameDynamics library.


Typedefs

typedef boost::function< void(DynamicPhysicsObject
*PhysicsObject) 
sp::physics::PhysicsGravityCallback )
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