#include "Base/spStandard.hpp"
#include <PxPhysicsAPI.h>
Go to the source code of this file.
Defines | |
#define | VecPx2Sp(v) dim::vector3df(v.x, v.y, v.z) |
#define | VecSp2Px(v) PxVec3(v.X, v.Y, v.Z) |
#define VecPx2Sp | ( | v | ) | dim::vector3df(v.x, v.y, v.z) |
#define VecSp2Px | ( | v | ) | PxVec3(v.X, v.Y, v.Z) |