#include "Base/spStandard.hpp"
#include "RenderSystem/OpenGL/spOpenGLTextureBase.hpp"
#include "RenderSystem/OpenGL/spOpenGLFramebufferObject.hpp"
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Classes | |
class | sp::video::OpenGLES2Texture |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |