#include "Base/spStandard.hpp"#include "Base/spInputOutputLog.hpp"#include "Base/spDimension.hpp"#include "RenderSystem/spTextureBase.hpp"#include "FileFormats/Mesh/spMeshLoader.hpp"#include <ios>#include <vector>#include <string>#include <fstream>Go to the source code of this file.
Classes | |
| class | sp::scene::MeshLoaderMS3D |
| struct | sp::scene::MeshLoaderMS3D::SMeshMS3D |
| struct | sp::scene::MeshLoaderMS3D::SMaterialMS3D |
| struct | sp::scene::MeshLoaderMS3D::STriangleMS3D |
| struct | sp::scene::MeshLoaderMS3D::SVertexMS3D |
| struct | sp::scene::MeshLoaderMS3D::SKeyframeMS3D |
| struct | sp::scene::MeshLoaderMS3D::SJointMS3D |
| struct | sp::scene::MeshLoaderMS3D::SJointNameListRecMS3D |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
1.7.1