#include <spMeshLoaderMS3D.hpp>
Classes | |
struct | SJointMS3D |
struct | SJointNameListRecMS3D |
struct | SKeyframeMS3D |
struct | SMaterialMS3D |
struct | SMeshMS3D |
struct | STriangleMS3D |
struct | SVertexMS3D |
Public Member Functions | |
MeshLoaderMS3D () | |
~MeshLoaderMS3D () | |
Mesh * | loadMesh (const io::stringc &Filename, const io::stringc &TexturePath) |
sp::scene::MeshLoaderMS3D::MeshLoaderMS3D | ( | ) |
sp::scene::MeshLoaderMS3D::~MeshLoaderMS3D | ( | ) |
Mesh* sp::scene::MeshLoaderMS3D::loadMesh | ( | const io::stringc & | Filename, | |
const io::stringc & | TexturePath | |||
) | [virtual] |
Implements sp::scene::MeshLoader.