#include "Base/spStandard.hpp"
#include "Base/spInputOutputLog.hpp"
#include "Base/spInputOutputFileSystem.hpp"
#include "Base/spDimension.hpp"
#include "FileFormats/Mesh/spMeshLoader.hpp"
#include <vector>
Go to the source code of this file.
Classes | |
class | sp::scene::MeshLoaderB3D |
struct | sp::scene::MeshLoaderB3D::SBrushSurfaceB3D |
struct | sp::scene::MeshLoaderB3D::STextureSurfaceB3D |
struct | sp::scene::MeshLoaderB3D::SSkeletonBoneB3D |
struct | sp::scene::MeshLoaderB3D::SSkeletonBoneB3D::SBoneVertexInfo |
struct | sp::scene::MeshLoaderB3D::SSkeletonBoneB3D::SBoneKeyframeInfo |
struct | sp::scene::MeshLoaderB3D::SVertexB3D |
struct | sp::scene::MeshLoaderB3D::SJointParent |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. |