#include <spMeshLoaderB3D.hpp>
Classes | |
| struct | SBrushSurfaceB3D |
| struct | SJointParent |
| struct | SSkeletonBoneB3D |
| struct | STextureSurfaceB3D |
| struct | SVertexB3D |
Public Member Functions | |
| MeshLoaderB3D () | |
| ~MeshLoaderB3D () | |
| Mesh * | loadMesh (const io::stringc &Filename, const io::stringc &TexturePath) |
| sp::scene::MeshLoaderB3D::MeshLoaderB3D | ( | ) |
| sp::scene::MeshLoaderB3D::~MeshLoaderB3D | ( | ) |
| Mesh* sp::scene::MeshLoaderB3D::loadMesh | ( | const io::stringc & | Filename, | |
| const io::stringc & | TexturePath | |||
| ) | [virtual] |
Implements sp::scene::MeshLoader.
1.7.1