#include <spMeshLoaderB3D.hpp>
Classes | |
struct | SBrushSurfaceB3D |
struct | SJointParent |
struct | SSkeletonBoneB3D |
struct | STextureSurfaceB3D |
struct | SVertexB3D |
Public Member Functions | |
MeshLoaderB3D () | |
~MeshLoaderB3D () | |
Mesh * | loadMesh (const io::stringc &Filename, const io::stringc &TexturePath) |
sp::scene::MeshLoaderB3D::MeshLoaderB3D | ( | ) |
sp::scene::MeshLoaderB3D::~MeshLoaderB3D | ( | ) |
Mesh* sp::scene::MeshLoaderB3D::loadMesh | ( | const io::stringc & | Filename, | |
const io::stringc & | TexturePath | |||
) | [virtual] |
Implements sp::scene::MeshLoader.