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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/FileFormats/Mesh/spMeshLoader.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spBaseFileFormatHandler.hpp"
#include "SceneGraph/spSceneMesh.hpp"
#include "SceneGraph/Animation/spNodeAnimation.hpp"
#include "SceneGraph/Animation/spMorphTargetAnimation.hpp"
#include "SceneGraph/Animation/spSkeletalAnimation.hpp"
#include "RenderSystem/spTextureBase.hpp"

Go to the source code of this file.

Classes

class  sp::scene::MeshLoader
class  sp::scene::SceneLoader

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Enumerations

enum  sp::scene::EMeshLoaderFlags { sp::scene::MESHFLAG_SINGLE_MODEL = 0x0001 }
 

Mesh loader flags. Used in the SceneManager::loadMesh function.

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