#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spBaseFileFormatHandler.hpp"
#include "SceneGraph/spSceneMesh.hpp"
#include "SceneGraph/Animation/spNodeAnimation.hpp"
#include "SceneGraph/Animation/spMorphTargetAnimation.hpp"
#include "SceneGraph/Animation/spSkeletalAnimation.hpp"
#include "RenderSystem/spTextureBase.hpp"
Go to the source code of this file.
Classes | |
class | sp::scene::MeshLoader |
class | sp::scene::SceneLoader |
Namespaces | |
namespace | sp |
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namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Enumerations | |
enum | sp::scene::EMeshLoaderFlags { sp::scene::MESHFLAG_SINGLE_MODEL = 0x0001 } |
Mesh loader flags. Used in the SceneManager::loadMesh function. More... |