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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/FileFormats/Mesh/spMeshLoader3DS.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spDimension.hpp"
#include "FileFormats/Mesh/spMeshLoader.hpp"
#include <vector>

Go to the source code of this file.

Classes

class  sp::scene::MeshLoader3DS
struct  sp::scene::MeshLoader3DS::SChunk3DS
struct  sp::scene::MeshLoader3DS::SMaterial3DS
struct  sp::scene::MeshLoader3DS::SMaterialGroup3DS
struct  sp::scene::MeshLoader3DS::SObjectGroup3DS
struct  sp::scene::MeshLoader3DS::SJoint3DS

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


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