#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spDimension.hpp"
#include "FileFormats/Mesh/spMeshLoader.hpp"
#include <vector>
Go to the source code of this file.
Classes | |
class | sp::scene::MeshLoader3DS |
struct | sp::scene::MeshLoader3DS::SChunk3DS |
struct | sp::scene::MeshLoader3DS::SMaterial3DS |
struct | sp::scene::MeshLoader3DS::SMaterialGroup3DS |
struct | sp::scene::MeshLoader3DS::SObjectGroup3DS |
struct | sp::scene::MeshLoader3DS::SJoint3DS |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. |