#include <spMeshLoader3DS.hpp>
Classes | |
| struct | SChunk3DS |
| struct | SJoint3DS |
| struct | SMaterial3DS |
| struct | SMaterialGroup3DS |
| struct | SObjectGroup3DS |
Public Member Functions | |
| MeshLoader3DS () | |
| ~MeshLoader3DS () | |
| Mesh * | loadMesh (const io::stringc &Filename, const io::stringc &TexturePath) |
| sp::scene::MeshLoader3DS::MeshLoader3DS | ( | ) |
| sp::scene::MeshLoader3DS::~MeshLoader3DS | ( | ) |
| Mesh* sp::scene::MeshLoader3DS::loadMesh | ( | const io::stringc & | Filename, | |
| const io::stringc & | TexturePath | |||
| ) | [virtual] |
Implements sp::scene::MeshLoader.
1.7.1