Classes | Namespaces

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Base/spMeshBuffer.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spGeometryStructures.hpp"
#include "Base/spMaterialStates.hpp"
#include "Base/spVertexFormat.hpp"
#include "Base/spIndexFormat.hpp"
#include "Base/spMathTriangleCutter.hpp"
#include "RenderSystem/spTextureLayer.hpp"
#include <vector>

Go to the source code of this file.

Classes

class  sp::video::MeshBuffer
struct  sp::video::MeshBuffer::SMeshBufferBackup
struct  sp::video::MeshBuffer::SBuffer

Namespaces

namespace  sp
 

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namespace  sp::video
 

All rendering and drawing operations for 2D and 3D can be found in this namespace.


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