Go to the source code of this file.
Define Documentation
#define SP_COMPILE_WITH_CG |
#define SP_COMPILE_WITH_COMMANDLINE |
#define SP_COMPILE_WITH_DEFERREDRENDERER |
#define SP_COMPILE_WITH_DIRECT3D11 |
#define SP_COMPILE_WITH_DIRECT3D9 |
#define SP_COMPILE_WITH_FORMATHANDLERS |
#define SP_COMPILE_WITH_GUI |
#define SP_COMPILE_WITH_IMAGEMODIFIER |
#define SP_COMPILE_WITH_INPUTSERVICE |
#define SP_COMPILE_WITH_LIGHTMAPGENERATOR |
#define SP_COMPILE_WITH_MATRIXTEXTURE |
#define SP_COMPILE_WITH_MESHBOOLEANOPERATOR |
#define SP_COMPILE_WITH_MESHLOADER_3DS |
#define SP_COMPILE_WITH_MESHLOADER_B3D |
#define SP_COMPILE_WITH_MESHLOADER_MD2 |
#define SP_COMPILE_WITH_MESHLOADER_MD3 |
#define SP_COMPILE_WITH_MESHLOADER_MS3D |
#define SP_COMPILE_WITH_MESHLOADER_OBJ |
#define SP_COMPILE_WITH_MESHLOADER_SPM |
#define SP_COMPILE_WITH_MESHLOADER_X |
#define SP_COMPILE_WITH_MESHSAVER_B3D |
#define SP_COMPILE_WITH_MESHSAVER_OBJ |
#define SP_COMPILE_WITH_MESHSAVER_SPM |
#define SP_COMPILE_WITH_NETWORKSYSTEM |
#define SP_COMPILE_WITH_NEWTON |
#define SP_COMPILE_WITH_OPENAL |
#define SP_COMPILE_WITH_OPENCL |
#define SP_COMPILE_WITH_OPENGL |
#define SP_COMPILE_WITH_OPENGLES1 |
#define SP_COMPILE_WITH_OPENGLES2 |
#define SP_COMPILE_WITH_OPENSLES |
#define SP_COMPILE_WITH_PARTICLEANIMATOR |
#define SP_COMPILE_WITH_PATHFINDER |
#define SP_COMPILE_WITH_PHYSICS |
#define SP_COMPILE_WITH_POSTPROCESSING |
#define SP_COMPILE_WITH_PRIMITIVE_CONE |
#define SP_COMPILE_WITH_PRIMITIVE_CUBE |
#define SP_COMPILE_WITH_PRIMITIVE_CUBOCTAHEDRON |
#define SP_COMPILE_WITH_PRIMITIVE_CYLINDER |
#define SP_COMPILE_WITH_PRIMITIVE_DISK |
#define SP_COMPILE_WITH_PRIMITIVE_DODECAHEDRON |
#define SP_COMPILE_WITH_PRIMITIVE_ICOSAHEDRON |
#define SP_COMPILE_WITH_PRIMITIVE_ICOSPHERE |
#define SP_COMPILE_WITH_PRIMITIVE_OCTAHEDRON |
#define SP_COMPILE_WITH_PRIMITIVE_PIPE |
#define SP_COMPILE_WITH_PRIMITIVE_PLANE |
#define SP_COMPILE_WITH_PRIMITIVE_SPHERE |
#define SP_COMPILE_WITH_PRIMITIVE_SPIRAL |
#define SP_COMPILE_WITH_PRIMITIVE_SUPERSHAPE |
#define SP_COMPILE_WITH_PRIMITIVE_TEAPOT |
#define SP_COMPILE_WITH_PRIMITIVE_TETRAHEDRON |
#define SP_COMPILE_WITH_PRIMITIVE_TORUS |
#define SP_COMPILE_WITH_PRIMITIVE_TORUSKNOT |
#define SP_COMPILE_WITH_PRIMITIVE_WIRE_CUBE |
#define SP_COMPILE_WITH_PRIMITIVES |
#define SP_COMPILE_WITH_RENDERSYSTEMS |
#define SP_COMPILE_WITH_SCENEGRAPH_FAMILY_TREE |
#define SP_COMPILE_WITH_SCENEGRAPH_PORTAL_BASED |
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE |
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE_STREAM |
#define SP_COMPILE_WITH_SCENEGRAPHS |
#define SP_COMPILE_WITH_SCENELOADER_BSP1 |
#define SP_COMPILE_WITH_SCENELOADER_BSP3 |
#define SP_COMPILE_WITH_SCENELOADER_SPSB |
#define SP_COMPILE_WITH_SCRIPTLOADER |
#define SP_COMPILE_WITH_SOUNDLOADER_WAV |
#define SP_COMPILE_WITH_SOUNDSYSTEM |
#define SP_COMPILE_WITH_STORYBOARD |
#define SP_COMPILE_WITH_TEXLOADER_BMP |
#define SP_COMPILE_WITH_TEXLOADER_DDS |
#define SP_COMPILE_WITH_TEXLOADER_JPG |
#define SP_COMPILE_WITH_TEXLOADER_PCX |
#define SP_COMPILE_WITH_TEXLOADER_PNG |
#define SP_COMPILE_WITH_TEXLOADER_TGA |
#define SP_COMPILE_WITH_TEXLOADER_WAD |
#define SP_COMPILE_WITH_TEXSAVER_BMP |
#define SP_COMPILE_WITH_TOKENPARSER |
#define SP_COMPILE_WITH_UTILITIES |
#define SP_COMPILE_WITH_WEBPAGERENDERER |
#define SP_COMPILE_WITH_WINMM |
#define SP_COMPILE_WITH_XBOX360GAMEPAD |
#define SP_COMPILE_WITH_XMLPARSER |