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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/Collision/spCollisionMaterial.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spBaseObject.hpp"
#include "SceneGraph/Collision/spCollisionNode.hpp"

Go to the source code of this file.

Classes

class  sp::scene::CollisionMaterial

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Typedefs

typedef boost::function< bool(CollisionMaterial
*Material, CollisionNode *Node,
const CollisionNode *Rival,
const SCollisionContact
&Contact) 
sp::scene::CollisionContactCallback )
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