#include "SceneGraph/Animation/spAnimationSkeleton.hpp"#include "Platform/spSoftPixelDeviceOS.hpp"#include <boost/foreach.hpp>Classes | |
| struct | sp::scene::SSurfaceVertex |
| struct | sp::scene::SWeight |
| struct | sp::scene::SVertex |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Defines | |
| #define | LINE(a, b) __spVideoDriver->draw3DLine(a, b, Color) |
Functions | |
| bool | sp::scene::operator< (const SSurfaceVertex &ObjA, const SSurfaceVertex &ObjB) |
| #define LINE | ( | a, | ||
| b | ||||
| ) | __spVideoDriver->draw3DLine(a, b, Color) |
1.7.1