- Member sp::math::getVertexInterpolation (const T &VertexA, const T &VertexB, const T &VertexC, const f32 Vert, const f32 Horz)
- Member sp::math::sortContainer (std::vector< T > &ObjectList, bool(*lpFuncCmp)(T &obj1, T &obj2))
- Member sp::math::sortContainerConst (std::vector< T > &ObjectList, bool(*lpFuncCmp)(const T &obj1, const T &obj2))
- Namespace sp::math::TriangleCutter
- Class sp::scene::BasicMeshGenerator
- Member sp::scene::Camera::getPerspective (dim::rect2di &Viewport, f32 &NearRange, f32 &FarRange, f32 &FieldOfView)
- Member sp::scene::Camera::setPerspective (const dim::rect2di &Viewport, f32 NearRange, f32 FarRange, f32 FieldOfView=DEF_PERSPECTIVE_FOV)
- Member sp::scene::OcTreeNode::createTree (Mesh *Model, s8 ForksCount=DEF_TREENODE_FORKSCOUNT)
- Since 3.2
- Member sp::scene::OcTreeNode::createTree (const std::list< SceneNode * > &NodeList, s8 ForksCount=DEF_TREENODE_FORKSCOUNT)
- Since 3.2
- Member sp::scene::OcTreeNode::findTreeNodes (std::list< const OcTreeNode * > &TreeNodeList, const dim::line3df &Ray) const
- Since 3.2
- Member sp::scene::OcTreeNode::findTreeNodes (std::list< const OcTreeNode * > &TreeNodeList, const dim::vector3df &Pos, const dim::vector3df &Radius) const
- Since 3.2
- Member sp::scene::OcTreeNode::findTreeNodes (std::list< const OcTreeNode * > &TreeNodeList, const dim::vector3df &Pos) const
- Since 3.2
- Class sp::scene::SMeshTriangle3D
- Class sp::scene::SMeshVertex3D
- Class sp::scene::SPrimitiveVertex2D
- Class sp::scene::STreeNodeTriangleData
- Member sp::SoftPixelDevice::updateDeviceSettings (const dim::size2di &Resolution, s32 ColorDepth=DEF_COLORDEPTH, bool isFullscreen=false, const SDeviceFlags &Flags=SDeviceFlags(), void *ParentWindow=0)
- Class sp::tool::ScriptFramework
- This has to be re-written, removed or combined with the new TokenParser class.
- Member sp::video::MeshBuffer::getTriangleReference (const u32 Index) const
- Member sp::video::RenderSystem::createFont (video::Texture *FontTexture)
- Member sp::video::RenderSystem::createFont (video::Texture *FontTexture, const io::stringc &FontXMLFile)
- Class sp::video::SHeightMapTexture