Direct3D11 render system. This renderer supports Direct3D 11.0. More...
#include <spDirect3D11DefaultShader.hpp>
Classes | |
struct | SConstantBufferExtension |
struct | SConstantBufferLights |
struct | SConstantBufferObject |
struct | SConstantBufferSurface |
Friends | |
class | Direct3D11RenderSystem |
Direct3D11 render system. This renderer supports Direct3D 11.0.
friend class Direct3D11RenderSystem [friend] |